Don’t come near me!

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Don’t come near me!

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Original price was: Rs4,067.00.Current price is: Rs850.00.

Don’t come near me! is an attractive Casual game with simple gameplay. The gameplay is simple and understandable for the player. You can create more stages for the game or customize it as you wish, for this please read the documentations. During the game, You have to hit the enemies. About the Game: > Simple and fun gameplay > Playable with most browsers > Simple and beautiful design Game features: Beautiful vector design: all parts of the game are designed in the Adobe Illustrator software that you receive with the project. The game is designed in high quality (1920*1080). Simple and attractive gameplay: The gameplay of the game is simple, understandable and fun for the players. This project contains the following: > html5 files exported > Construct3 project > Assets : PNG files & adobe illustrator project If you have any problems or questions about the game, send me an email. thank you It sounds like you’re working on a game or project with a theme of avoiding proximity or danger. If “Don’t Come Near Me!” is the title or concept, here’s a guide to developing such a game using Construct 3:

Game Concept

Title: Don’t Come Near Me! Genre: Action / Survival / Avoidance Objective: Players control a character who must avoid enemies or hazards that are trying to get close. The goal is to survive for as long as possible while avoiding contact.

Key Features

  1. Gameplay Mechanics:
    • Character Movement: Implement controls for moving the character around the screen.
    • Enemy AI: Design enemies or hazards that pursue or move toward the player character.
    • Proximity Warning: Create visual or audio warnings to indicate when enemies are getting too close.
  2. Visuals and Animations:
    • Character Design: Create or import a character sprite with animations for moving and avoiding.
    • Enemies: Design enemy sprites with animations for pursuing or attacking.
    • Environment: Design a background and layout that supports the avoidance gameplay, such as obstacles or safe zones.
  3. Sound and Music:
    • Sound Effects: Include sound effects for enemy movements, player actions, and proximity warnings.
    • Background Music: Add suspenseful or intense background music to enhance the feeling of danger.
  4. User Interface:
    • Controls: Design intuitive controls for movement and interaction. Include on-screen buttons for mobile devices if needed.
    • HUD: Display relevant information such as health, score, or a proximity meter.
  5. Scoring and Rewards:
    • Score System: Award points for survival time or distance traveled.
    • Rewards: Provide bonuses or power-ups for reaching milestones or surviving longer.

Development in Construct 3

  1. Project Setup:
    • Start a new project in Construct 3 and set up the main game layout.
  2. Design and Import Assets:
    • Character Sprite: Design or import a character sprite with animations for movement and avoidance.
    • Enemies: Create or import enemy sprites with animations for pursuing or attacking.
    • Environment: Design backgrounds and obstacles that support the avoidance theme.
  3. Gameplay Logic:
    • Character Movement: Implement controls for moving the character using Construct 3’s event system.
    • Enemy AI: Program enemy behaviors to move towards or follow the player. Use pathfinding or simple movement patterns.
    • Proximity Alerts: Set up events to trigger visual or audio warnings when enemies are near.
    • Collision Detection: Use collision events to handle interactions between the player and enemies.
  4. Scoring and Feedback:
    • Score System: Create events to update and display the score based on survival time or distance.
    • Feedback: Provide feedback through visual and audio cues when the player is in danger or has made a successful avoidance.
  5. Levels and Progression:
    • Difficulty Increase: Gradually increase the difficulty by adding more enemies or hazards as the game progresses.
    • Endless Mode: Consider an endless mode where the objective is to survive as long as possible.
  6. Testing:
    • Test the game to ensure that all mechanics, including movement, enemy behavior, and collision detection, work correctly.
    • Check for bugs and ensure that the game provides a fun and engaging experience.
  7. Exporting:
    • Export the game as an HTML5 application from Construct 3. Ensure it’s optimized for various browsers and devices.

Example Gameplay Flow

  1. Start Screen: Display a start screen with options to begin the game, view instructions, and access settings.
  2. Gameplay: Move the character around while avoiding enemies that are trying to get close. React to proximity warnings and manage risks.
  3. Score Tracking: Track and display the score based on survival time or distance.
  4. Game Over: Show a game over screen with the final score and options to restart or view high scores.

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(Only For WHMCS Category Products !)

  • We Only provide WHMCS Module, how you can  nulled any module step only !
  • Instant access to all plugins and all themes 
  • Unlimited domain usage
  • Regular Updates as of when available. Usually, updates are released daily.
  • Before purchasing, please read the Terms and Conditions & Refund Policy.
  • If you have any questions, please first read the FAQs.
  • If you haven’t found the answer to your question, please contact us, and we will respond ASAP.
  • Please note that any digital products on the website do not contain malicious code, viruses, or advertising. We buy the original files from the developers. We do not sell any products downloaded from other sites.

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