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Version :
v1.1
<canvas>
element where the animation will take place.ctx
is the context of the canvas, which is used to draw shapes and control the canvas rendering.drawGlass()
: Draws the wine glass using simple lines and arcs.drawWine()
: Draws the wine level inside the glass. The wine fills the glass as the animation progresses.drawBottle()
: Draws the wine bottle, including the body and neck.animate()
function is repeatedly called using requestAnimationFrame
for smooth animation.wineLevel
is increased until it reaches the maximum value, simulating the wine pouring into the glass.wineLevel
reaches 250).pouring
flag).pourSpeed
variable to make the pouring faster or slower.#8B0000
). You can customize this to any color you like.canvas
element where the animation will be rendered.CanvasRenderingContext2D
API to draw the wine glass and bottle.1. All digital products are the most recent version, with no possibility of free updates. After payment, you can request an update to the most recent version for 5 days if a new version is released. We free support within 5 days.
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